| agent | Patch< ENV, AGENT, PATCH > |  | 
  | agent_count | Patch< ENV, AGENT, PATCH > |  | 
  | coords | Patch< ENV, AGENT, PATCH > |  | 
  | empty() | Patch< ENV, AGENT, PATCH > | inline | 
  | empty() | Patch< ENV, AGENT, PATCH > | inline | 
  | empty_neighbor(bool quiet=false) | Patch< ENV, AGENT, PATCH > |  | 
  | empty_neighbor(bool quiet=false) | Patch< ENV, AGENT, PATCH > |  | 
  | env | Patch< ENV, AGENT, PATCH > |  | 
  | find_neighbor_agents(bool include_self=true) | Patch< ENV, AGENT, PATCH > |  | 
  | find_neighbor_agents(bool include_self=true) | Patch< ENV, AGENT, PATCH > |  | 
  | get_agent() | Patch< ENV, AGENT, PATCH > | inline | 
  | get_agent() | Patch< ENV, AGENT, PATCH > | inline | 
  | index | Patch< ENV, AGENT, PATCH > |  | 
  | layer_index | Patch< ENV, AGENT, PATCH > |  | 
  | neighbors | Patch< ENV, AGENT, PATCH > |  | 
  | neighbors_indices | Patch< ENV, AGENT, PATCH > |  | 
  | on_border | Patch< ENV, AGENT, PATCH > |  | 
  | Patch(shared_ptr< ENV > env, MESH_ITEM mesh_item) | Patch< ENV, AGENT, PATCH > | inline | 
  | Patch(shared_ptr< ENV > env, MESH_ITEM mesh_item) | Patch< ENV, AGENT, PATCH > | inline | 
  | remove_agent() | Patch< ENV, AGENT, PATCH > | inline | 
  | remove_agent() | Patch< ENV, AGENT, PATCH > | inline | 
  | set_agent(shared_ptr< AGENT > agent) | Patch< ENV, AGENT, PATCH > | inline | 
  | set_agent(shared_ptr< AGENT > agent) | Patch< ENV, AGENT, PATCH > | inline | 
  | step() | Patch< ENV, AGENT, PATCH > | inlinevirtual | 
  | step() | Patch< ENV, AGENT, PATCH > | inlinevirtual | 
  | ~Patch() | Patch< ENV, AGENT, PATCH > | inlinevirtual | 
  | ~Patch() | Patch< ENV, AGENT, PATCH > | inlinevirtual |