| agent_classes | Env< expEnv, expAgent, expPatch > | |
| agents | Env< expEnv, expAgent, expPatch > | |
| agents_count | Env< expEnv, expAgent, expPatch > | |
| count_agents() | Env< expEnv, expAgent, expPatch > | |
| count_agents() | Env< expEnv, expAgent, expPatch > | inline |
| Env() | Env< expEnv, expAgent, expPatch > | inline |
| Env() | Env< expEnv, expAgent, expPatch > | inline |
| find_empty_patch() | Env< expEnv, expAgent, expPatch > | |
| find_empty_patch() | Env< expEnv, expAgent, expPatch > | inline |
| generate_agent(string class_name) | Env< expEnv, expAgent, expPatch > | inlinevirtual |
| generate_agent(string class_name) | Env< expEnv, expAgent, expPatch > | inlinevirtual |
| generate_patch(MESH_ITEM) | Env< expEnv, expAgent, expPatch > | inlinevirtual |
| generate_patch(MESH_ITEM) | Env< expEnv, expAgent, expPatch > | inlinevirtual |
| memory_usage() | Env< expEnv, expAgent, expPatch > | inline |
| memory_usage() | Env< expEnv, expAgent, expPatch > | inline |
| patches | Env< expEnv, expAgent, expPatch > | |
| place_agent(shared_ptr< expPatch > patch, shared_ptr< expAgent > agent) | Env< expEnv, expAgent, expPatch > | |
| place_agent(unsigned patch_index, shared_ptr< expAgent > agent) | Env< expEnv, expAgent, expPatch > | |
| place_agent(shared_ptr< expPatch > patch, shared_ptr< expAgent > agent) | Env< expEnv, expAgent, expPatch > | inline |
| place_agent(unsigned patch_index, shared_ptr< expAgent > agent) | Env< expEnv, expAgent, expPatch > | inline |
| place_agent_randomly(shared_ptr< expAgent > agent) | Env< expEnv, expAgent, expPatch > | |
| place_agent_randomly(shared_ptr< expAgent > agent) | Env< expEnv, expAgent, expPatch > | inline |
| process_disappear() | Env< expEnv, expAgent, expPatch > | |
| process_disappear() | Env< expEnv, expAgent, expPatch > | inline |
| process_hatch() | Env< expEnv, expAgent, expPatch > | |
| process_hatch() | Env< expEnv, expAgent, expPatch > | inline |
| process_move() | Env< expEnv, expAgent, expPatch > | |
| process_move() | Env< expEnv, expAgent, expPatch > | inline |
| process_switch() | Env< expEnv, expAgent, expPatch > | |
| process_switch() | Env< expEnv, expAgent, expPatch > | inline |
| remove_agent(shared_ptr< expAgent > agent) | Env< expEnv, expAgent, expPatch > | inline |
| remove_agent(shared_ptr< expAgent > agent) | Env< expEnv, expAgent, expPatch > | inline |
| setup_agents(map< string, unsigned > config) | Env< expEnv, expAgent, expPatch > | |
| setup_agents(map< string, unsigned > config) | Env< expEnv, expAgent, expPatch > | inline |
| setup_domain(vector< MESH_ITEM > mesh) | Env< expEnv, expAgent, expPatch > | |
| setup_domain(vector< MESH_ITEM > mesh) | Env< expEnv, expAgent, expPatch > | inline |
| step() | Env< expEnv, expAgent, expPatch > | inlinevirtual |
| step() | Env< expEnv, expAgent, expPatch > | inlinevirtual |
| step_agents() | Env< expEnv, expAgent, expPatch > | |
| step_agents() | Env< expEnv, expAgent, expPatch > | inline |
| step_patches() | Env< expEnv, expAgent, expPatch > | |
| step_patches() | Env< expEnv, expAgent, expPatch > | inline |
| update() | Env< expEnv, expAgent, expPatch > | virtual |
| update() | Env< expEnv, expAgent, expPatch > | inlinevirtual |
| update_repo() | Env< expEnv, expAgent, expPatch > | inlinevirtual |
| update_repo() | Env< expEnv, expAgent, expPatch > | inlinevirtual |
| ~Env() | Env< expEnv, expAgent, expPatch > | inlinevirtual |
| ~Env() | Env< expEnv, expAgent, expPatch > | inlinevirtual |