| _hatch | Agent< Domain, Cell, Tissue > | |
| _move | Agent< Domain, Cell, Tissue > | |
| _switch | Agent< Domain, Cell, Tissue > | |
| Agent(shared_ptr< Domain > env, string class_name) | Agent< Domain, Cell, Tissue > | inline |
| Agent(shared_ptr< Domain > env, string class_name) | Agent< Domain, Cell, Tissue > | inline |
| baseAgent typedef | Cell | |
| Cell(shared_ptr< Domain > env, std::string agent_name) | Cell | inline |
| Cell(shared_ptr< Domain > env, std::string agent_name) | Cell | inline |
| class_name | Agent< Domain, Cell, Tissue > | |
| clock | Cell | |
| cycle_t | Cell | |
| disappear | Agent< Domain, Cell, Tissue > | |
| env | Agent< Domain, Cell, Tissue > | |
| has_patch | Agent< Domain, Cell, Tissue > | |
| inherit(shared_ptr< Cell > father) | Agent< Domain, Cell, Tissue > | inlinevirtual |
| inherit(shared_ptr< Cell > father) | Agent< Domain, Cell, Tissue > | inlinevirtual |
| move(shared_ptr< Tissue > dest, bool quiet=false) | Agent< Domain, Cell, Tissue > | |
| move(shared_ptr< Tissue > dest, bool quiet=false) | Agent< Domain, Cell, Tissue > | |
| order_hatch(shared_ptr< Tissue > patch=nullptr, bool inherit=false, bool quiet=false, bool reset=false) | Agent< Domain, Cell, Tissue > | |
| order_hatch(shared_ptr< Tissue > patch=nullptr, bool inherit=false, bool quiet=false, bool reset=false) | Agent< Domain, Cell, Tissue > | |
| order_move(shared_ptr< Tissue > patch=nullptr, bool quiet=false, bool reset=false) | Agent< Domain, Cell, Tissue > | |
| order_move(shared_ptr< Tissue > patch=nullptr, bool quiet=false, bool reset=false) | Agent< Domain, Cell, Tissue > | |
| order_switch(string to) | Agent< Domain, Cell, Tissue > | inline |
| order_switch(string to) | Agent< Domain, Cell, Tissue > | inline |
| patch | Agent< Domain, Cell, Tissue > | |
| reset_hatch() | Agent< Domain, Cell, Tissue > | inline |
| reset_hatch() | Agent< Domain, Cell, Tissue > | inline |
| reset_move() | Agent< Domain, Cell, Tissue > | inline |
| reset_move() | Agent< Domain, Cell, Tissue > | inline |
| reset_switch() | Agent< Domain, Cell, Tissue > | inline |
| reset_switch() | Agent< Domain, Cell, Tissue > | inline |
| setup() | Cell | inlinevirtual |
| setup() | Cell | inlinevirtual |
| step() | Cell | inlinevirtual |
| step() | Cell | virtual |
| switch_info | Agent< Domain, Cell, Tissue > | |
| update() | Cell | inlinevirtual |
| update() | Cell | inlinevirtual |
| ~Agent() | Agent< Domain, Cell, Tissue > | inlinevirtual |
| ~Agent() | Agent< Domain, Cell, Tissue > | inlinevirtual |